POLYFORJ ASDIRECTOR’S BOARD / 02All nine frames ↓

EARLIER STORYBOARD · 40 SECONDS · NINE SHOTS

BE DIFFERENT.

An old television opens into the projects we’ve built. This board explores how each shot could lead into the next.

These rough frames use drawn shapes and existing project images. The notes below each frame describe the camera movement and transitions.

SHOT 01 / 09

00:00 — 00:03

CAMERA & ENERGY
THE TRANSFORMATION
WHY THIS SHOT
BUILT FROM

THE WHOLE FILM, AT A GLANCE

One thing becomes the next.

THE VISUAL RULES

01 / ORIGIN

Everything leaves
the television.

The screen is unmistakably the source. The first release comes straight at the lens. An empty studio keeps the opening focused on that event.

02 / MATERIAL

Glass has
a job to do.

It becomes a control, a lens, a word card or a window into a world. Warm light, clear edges, sharp content and concentrated bursts of coral, citrus, pink and green.

03 / CONTINUITY

Carry one shape
across each cut.

A plotted line becomes a ridge. A ball becomes an O. A word tile locks into the engine. Its connections become an inhabitable world.

HOW THIS WOULD BE MADE

Prove the movement.
Then make it beautiful.

  1. Review this board.Settle the story, the opening burst and the connections between projects.
  2. Build a rough animatic.Use simple Blender geometry and existing app captures to test the 40-second rhythm and the movement toward camera.
  3. Finish only the shots that work.Render the TV, lettering, engine and interface transitions with precise control. Use generated footage only for a specific approved need.

This is the earlier storyboard. Later cuts are available from the film lab.

Material reference: Apple’s “Meet Liquid Glass” ↗. The useful principle is a responsive layer of controls over content. Here, those controls provide transitions between PolyForj projects.

Earlier film study ↗ · The main homepage retains its restored design.